- 1 CSCI 49380/79526: Fundamentals of Reactive Programming Seminar
- 1.1 Details
- 1.2 Course Description
- 1.3 Outline and Schedule of Course Topics
- 1.4 Learning Targets
- 1.5 Prerequisites
- 1.6 Textbooks and Materials
- 1.7 Grading
- 1.8 Key Dates
- 1.9 Organization
- 1.10 Attendance
- 1.11 Academic Violations
- 1.12 Email
- 1.13 Bulletin Board
- 1.14 Computer Science Facilities & Labs
- 1.15 Counseling & Wellness Services
- 1.16 Special Needs
- 1.17 ADA Compliance
- 1.18 Family Educational Rights and Privacy Act (FERPA)
- 1.19 Sexual Misconduct
- 1.20 Instructor Biography
- 1.21 Credits
CSCI 49380/79526: Fundamentals of Reactive Programming Seminar
3 hrs, 3 credits. Department of Computer Science, Hunter College, City University of New York.
|Office:||1090H Hunter North Building|
|Virtual office hours:||TF 3:00-4:00 pm or by appointment|
This is a seminar course on the fundamentals of reactive programming. Reactive programming is a declarative programming paradigm concerned with data streams and the propagation of change. With this paradigm, it is possible to express static (e.g., arrays) or dynamic (e.g., event emitters) data streams with ease. Also, you may communicate that an inferred dependency within the associated execution model exists, which facilitates the automatic propagation of the changed data flow.^wikipedia
In essence, reactive programming is a development model structured around asynchronous data streams. In this course, we will dive into the fundamentals of reactive programming. The first part will be a hands-on, practical introduction to reactive programming, including its features, common usages, advantages, and drawbacks. In the second part, since this is a seminar-style class, we will explore research topics surrounding reactive programming, including how to improve it, adopt it in existing systems, and other open problems.
Outline and Schedule of Course Topics
Possible course topics are as follows:
- Functional programming overview/recap.
- Asynchronous programming.
- The actor programming model.
- Eventual consistency.
- Stream processing.
- Failure handling and processing rate.
- Current research on reactive programming.
- Open problems involving reactive programming.
The learning targets include techniques for designing and implementing scalable, resilient, responsive, and highly-concurrent systems correctly and efficiently using high-level abstractions. This course aims to teach students how to:
- Effectively build asynchronous computations.
- Develop concurrent systems using Actors.
- Understand the characteristics that make systems resilient to failures yet scalable.
- Deal with infinite and finite data streams.
- Understand how back-pressure can affect data and control flow.
By also understanding the research surrounding this area, we also hope to begin a research project to improve the state-of-the-art of reactive programming that involves the entire class.
- CSCI 33500: Software Analysis and Design III or equivalent.
Students are highly advised to be well-versed with at least one high-level, Object-Oriented programming language. Although prior knowledge of functional programming is helpful, it will be reviewed early in the course.
Textbooks and Materials
|Scala for the Impatient||Horstmann||978-0134540566||Required|
|Scala reactive programming: build scalable, functional reactive microservices with Akka, Play, and Lagom||Posa||978-1787288645||Recommended|
|Withdrawal Deadline||Dec 13|
|Final Exam Slot||Dec 15 5:45-7:45 pm|
In the first part of the course, I will lecture on fundamental topics of reactive programming with the goals of establishing background for the homework and projects. No previous knowledge of reactive or functional programming is expected.
There will be several homework assignments targeting technical problems related to the material discussed in class. The goal of these assignments is to strengthen the students’ technical skills and insights. Each will be assigned in Blackboard along with submission instructions. Written assignments will be uploaded to Blackboard, and programming assignments—if assigned—will be uploaded to GitHub classroom and submitted via gradescope. The exact instructions will follow. Programming assignments must include command-line instructions on how to run the program if applicable.
There may be multiple projects, either individual or class-wide, depending on the outcome of the class. If no class-wide project emerges from the class discussion and talks, then students may choose an individual project from a list provided by the instructor. For more advanced students, a customized project related to their ongoing research may be chosen with instructor approval and consultation.
In the second part of the course, students will be required to briefly present a research paper on reactive programming. I will provide a list of papers from which students may choose. Students may lobby the instructor if there is an unlisted paper of the students' interest.
- Deadlines and due dates for assignments will be assigned in class.
- Late assignments will be penalized.
- No extensions will be given for extra credit assignments.
- Assignments are the result of individual effort unless otherwise noted (e.g., group projects).
Attendance is expected for each and every class meeting. Each student is allowed five (5) absences for any reason except on days when there are presentations or exams. Absences exceeding the allowance or absence on a presentation day for any reason results in a 0.2% deduction from the attendance grade.
Hunter College regards acts of academic dishonesty (e.g., plagiarism, cheating on examinations, obtaining unfair advantage, and falsification of records and official documents) as serious offenses against the values of intellectual honesty. The college is committed to enforcing the CUNY Policy on Academic Integrity and will pursue cases of academic dishonesty according to the Hunter College Academic Integrity Procedures. Special attention is given to CONTRACT CHEATING (this is where students have work completed on their behalf which is then submitted for academic credit).
Emails to the instructor must be via a CUNY Hunter College email addresses for FERPA reasons. Also, include the class name or number in the subject line of the email. Please post all class-related discussion on the Bb discussion board. Also, please ensure that your correct email address is entered into the CUNY Blackboard.
You should check the Blackboard (Bb) site regularly, since all class material will be posted there. Please make sure you have configured Bb to use your CUNY Hunter College email address. You are responsible for any email the instructors might send there.
Computer Science Facilities & Labs
All computer science students can use any of the general-purpose labs throughout Hunter College. In addition, computer science majors and students enrolled in CSCI courses can an obtain an account on the Computer Science Department Network. More information can be found on the Computer Science Department's website.
Counseling & Wellness Services
Counseling & Wellness Services (CWS) provides mental health, health and wellness services aimed at enhancing students' quality of life and maximizing personal and academic growth and development. More information can be found on the Counseling & Wellness Services website.
Students with special needs should see me for accommodation.
In compliance with the American Disability Act of 1990 (ADA) and with Section 504 of the Rehabilitation Act of 1973, Hunter College is committed to ensuring educational parity and accommodations for all students with documented disabilities and / or medical conditions. It is recommended that all students with documented disabilities (Emotional, Medical, Physical and / or Learning) consult the Office of Accessibility located in Room E1124 to secure necessary academic accommodations. For further information and assistance please call (212-772-4857)/TTY (212-650-3230).
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Raffi Khatchadourian is an Assistant Professor in the Computer Science Department at Hunter College and the Graduate Center of the City University of New York (CUNY). He received his MS and PhD degrees in Computer Science from Ohio State University and BS degree in Computer Science from Monmouth University in New Jersey. Prior to joining CUNY, he was a Software Engineer at Apple, Inc. in Cupertino, California, where he worked on Digital Rights Management (DRM) for iTunes, iBooks, and the App store. He also developed distributed software that tested various features of iPhones, iPads, and iPods. His research focus is techniques for automated software evolution, particularly those related to automated refactoring and source code recommendation systems with the goal of easing the burden associated with correctly and efficiently evolving large and complex software.
Portions of this syllabus are based on those of Atanas Rountev's and Neelam Soundarajan's seminar courses at Ohio State University, as well as the edX Programming Reactive Systems course.